![]() Blind Rage mission: Fixed a blocking issue if you put the Phalanx in drifting hulk before Threxos’ arrival.A King's Head mission: Fixed a blocking issue where the cutscene would trigger two times in a row.Fix some localization issue in the customisation menu.It is now possible to scuttle a ship if it becomes a drifting hulk after being in a mutiny state.The weapon critical chance gain on leveling a fleet is now working as intended.Ynnari Sacred Ground: now works as intended with the Gift of Chaos mechanic.Fixed some POI which where displaying the Devoured UI while it could not progress.Fixed a localization and missing portrait during the secondary objective breakthrough against the Sons of Malice.Fixed a crash when capturing a system with the Imperium AI superpower with the Infested space hulk Vanguard force.Fixed Adrenal glands displaying the wrong area of effect.The guest now properly sees the amount of Gifts of Chaos remaining after the host recruits a Marked Admiral.The AM Rad-Tempest device skill now displays properly.Fixed a crash for the guest player in the campaign if using the auto-battle feature during an invasion.The retreat command is now properly available even if the combustion gauge is still refilling.Fixed a white box being displayed when using the transfer fleet UI on a fleet without a flagship.The hp percentage of a ship after a battle in campaign is no longer rounded down (to avoid an issue when finishing a battle at very low health).It's available right now, so check it out! As always, thank you very much for the great feedback. We’ve put together a patch with a series of bug fixes, mainly addressing issues with the campaign and some faction specific abilities and upgrades.
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